Blizzard CEO Believes Overwatch's Loot Boxes Aren't a Form of Gambling



Blizzard Entertainment CEO, Mike Morhaime, said in a recent interview at BlizzCon with Game Informer that he doesn't believe that Overwatch's model of loot boxes belongs in the current controversy that has been circulating in regards to the issue.

Morhaime said, "I think there’s absolutely nothing wrong with crates that give you randomised items, I think that whatever the controversy is, I don’t think Overwatch belongs in that controversy."

Overwatch's loot boxes offer various items such as sprays, voice lines, skins etc but nothing that would fundamentally change the way the game plays to make them any form of pay-to-win items. However, users still invest a lot of money into these crates for the chance to get certain items.

Due to this element of chance when it comes to loot boxes this still technically makes Overwatch's loot boxes part of the debate on whether this is a form of gambling or not. Players are still taking a 'gamble' on what items they might receive from a loot box that they purchase.

Morhaime said that in his opinion, not being able to convert loot boxes into real-world money is a "critical element" in actual gambling. This is something that players can't do in Overwatch compared to games like CS: GO where players do make real-world money from selling their rewards, for this reason, Morhaime believes that Overwatch doesn't count.

In a recent Funhaus Dude Soup Podcast, 'Video-Game Attorney' Ryan Morrison outlined that in his professional opinion, generally speaking, if there is some form of consideration (if players can put money or items in a game), some form of chance and some form of value (money or otherwise) that a player can win then it falls under the umbrella of gambling.

The first two points are quite easy to follow but the third point on what is actually considered value is what is very much up in the air. As there isn't a definitive answer to what actually counts as value this is where a lot of judges tend to struggle with the whole loot box controversy.

As we stated above, Overwatch players don't have the ability to sell their skins to other players so therefore the reward technically has no value. However, Morrison states that even though there isn't a value in terms of currency, it might still be of value to the player which is why he believes that even Overwatch's loot boxes, although on the lesser end of the scale, would count as gambling.

It's worth noting that Ryan Morrison is speaking generally about how states in the U.S. would regulate gambling. With each country operating under different laws around gambling, it's hard to really pinpoint what is and isn't legal.

This is a debate which has been growing with more and more games including some form of loot boxes for players to purchase. Do you think that even Overwatch's loot boxes count as a form of gambling? Let us know in the comments below.

You can also check out the Dude Soup Podcast down below to see what else Morrison said about loot boxes and why he believes that they're a form of gambling.

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